

- #SHIENRYU PS1 ASPECT RATIO 480P#
- #SHIENRYU PS1 ASPECT RATIO 1080P#
- #SHIENRYU PS1 ASPECT RATIO PS3#
- #SHIENRYU PS1 ASPECT RATIO TV#
This topic was one of the most relevant ones and convinced me that this issue really exists and it's not my particular console or tv fault. I started to search forums googles and so on for the solution. I've checked the background resolution of this game on the internet: 320x224, which gives us 1,428 when divided and then checked aspect ratio on the screen i was getting with burette.

Well, after running FFVIII i was sure that something is wrong - no way Squall was so skinny. At a first glance the aspect ratio looked off, but i said "no way they can screw this up".
#SHIENRYU PS1 ASPECT RATIO PS3#
I got a lot of PSN US PS1 classics and started playing them on PS3 with Smoothing ON. Which is incorrect aspect ratio on US PSN PS1 games on PS3 and PS TV. Sorry for digging out this old thread, but this was the only relevant one which actually touches the issue i'm having. Last edited by Strider77 on Tue 2:34 pm, edited 1 time in total. If I went flat panel and kept it to around the same size would it look just as good? If it looks as good as it does on this set then I would be thrilled.

My only concern is if the XRGB will not look as good on something else other than the set it's on now. that way EVERYTHING would be taken care of with one TV.

#SHIENRYU PS1 ASPECT RATIO 1080P#
In the future I though of upgrading to a 1080p sony flatpanel TV and wall mount it with a rotating mount. I didn't realize the my SD stuff would turn to garbage either until I landed a XRGB. When I bought it I didn't know it supported 2 resolutions naitively. I lucked out with this set in alot of ways. I use a CRT set b/c at the time I didn't trust the black levels or color of flat panel displays. even then it's something that really has to be searched for. If you look for it you can see on lettering, anything with a straight edge and is white. Is the sync become worse when you use a LCD/Plasma or is it a larger screen that does it? both? Has nobody ever noticed this before ? Has anyone an idea why this happens ? Why does the PS3 apply different aspect ratios to original CDs and to download games ?
#SHIENRYU PS1 ASPECT RATIO 480P#
While the forced smoothing on download'able PS1 games is horror enough (but manageable by using 480p out instead of 1080p out), I find the wrong aspect ratio on all PS1 downloads really annoying. The picture was taken using the 11% horizontal stretch. I've crosschecked with my original R-Types CD and it's the same. This can either achieved by using a CD-based PS1 game instead of a PS3 download or by applying a 11% horizontal zoom via an external scaling device. The last picture shows the correct aspect ratio. The aspect ratio of the game is the same as on picture 2. The fourth picture shows that the wrong aspect ratio is kept even if the PS3's upscaler is turned off (here the PS3 outputs 480p instead of 1080p). It's just stretching to 16:9, but you can still see the massive black bars on the left and right causing the wrong aspect ratio. Next up is the same game, PS3's upscaling engine set to "fullscreen". Since it's a download game, it has forced smoothing on (no way to turn it off). Next we have R-Types (PSN store download) using the internal PS3 upscaler (1080p). Here we have a pic of a PS2 game on my LCD, just to get an idea about a correct 4:3 ratio (0% overscan on the display) Since I'm still wondering why this is nowhere adressed though it would be easy to fix, I wanted to refresh the topic. I think I asked a similar question about a year back or so.
